Husk
Husk is a one-player game in which you control a remote drone set to explore a giant destitute space wreck -- a husk.
Your goal is to find and collect as much valuable data from terminals before the husk loses all structural cohesion and falls apart, destroying your drone.
Make it in, find the data, then make it back out again.
Watch out for mines and other beings, set on infesting your data storage. You’ve got an EMP charge to help — the longer you prime it, the more effective it is. But use it carefully — you’ve only got one charge, and every time you use it, the more it damages nearby data terminals.
This project is still very much a prototype and will crash.
If you're a pixel artist and think you can do a better job than this stub art, please get in touch!
And maybe one day it'll be released on mobile.
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | Lucas |
Genre | Action |
Made with | DragonRuby GTK |
Tags | memory, Non violent, Pixel Art, push-your-luck, Sci-fi, Space |
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Development log
- UI Stuff94 days ago
- Breaking everythingOct 07, 2024
- Game loopOct 02, 2024
- Repairs!Sep 29, 2024
- EMP blastsSep 26, 2024
- More fixesSep 26, 2024
- Undefined progressSep 25, 2024
- CratesSep 23, 2024
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