Refactoring
Husk » Devlog
Lots of taking things apart and putting them back together again.
This time, it’s mainly the doors – they now spawn at pseudorandom locations along the walls, and the drone exits in roughly the right spot. It turned out to be quite the messy little problem, with some opportunities for infinite regressions.
Files
husk-windows-amd64.zip 63 MB
Version 0.1.18 94 days ago
husk-macos.zip 65 MB
Version 0.1.18 94 days ago
husk-linux-raspberrypi.zip 63 MB
Version 0.1.18 94 days ago
husk-linux-amd64.zip 63 MB
Version 0.1.18 94 days ago
Husk Play in browser
Version 0.1.3 Aug 11, 2024
husk-windows-amd64.zip 63 MB
Version 0.1.3 Aug 11, 2024
husk-macos.zip 65 MB
Version 0.1.3 Aug 11, 2024
husk-linux-raspberrypi.zip 63 MB
Version 0.1.3 Aug 11, 2024
husk-linux-amd64.zip 63 MB
Version 0.1.3 Aug 11, 2024
Get Husk
Husk
A simple scavenger game
Status | Prototype |
Author | Lucas |
Genre | Action |
Tags | memory, Non violent, Pixel Art, push-your-luck, Sci-fi, Space |
More posts
- UI Stuff94 days ago
- Breaking everythingOct 07, 2024
- Game loopOct 02, 2024
- Repairs!Sep 29, 2024
- EMP blastsSep 26, 2024
- More fixesSep 26, 2024
- Undefined progressSep 25, 2024
- CratesSep 23, 2024
- Hunter data dudesSep 19, 2024
- Splash page woesSep 18, 2024
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