Refactoring
Husk » Devlog
Lots of taking things apart and putting them back together again.
This time, it’s mainly the doors – they now spawn at pseudorandom locations along the walls, and the drone exits in roughly the right spot. It turned out to be quite the messy little problem, with some opportunities for infinite regressions.
Files
husk-windows-amd64.zip 63 MB
Version 0.1.18 57 days ago
husk-macos.zip 65 MB
Version 0.1.18 57 days ago
husk-linux-raspberrypi.zip 63 MB
Version 0.1.18 57 days ago
husk-linux-amd64.zip 63 MB
Version 0.1.18 57 days ago
Husk Play in browser
Version 0.1.3 Aug 11, 2024
husk-windows-amd64.zip 63 MB
Version 0.1.3 Aug 11, 2024
husk-macos.zip 65 MB
Version 0.1.3 Aug 11, 2024
husk-linux-raspberrypi.zip 63 MB
Version 0.1.3 Aug 11, 2024
husk-linux-amd64.zip 63 MB
Version 0.1.3 Aug 11, 2024
Get Husk
Husk
A simple scavenger game
Status | Prototype |
Author | Lucas |
Genre | Action |
Tags | memory, Non violent, Pixel Art, push-your-luck, Sci-fi, Space |
More posts
- UI Stuff57 days ago
- Breaking everything66 days ago
- Game loop71 days ago
- Repairs!74 days ago
- EMP blasts77 days ago
- More fixes77 days ago
- Undefined progress78 days ago
- Crates80 days ago
- Hunter data dudes84 days ago
- Splash page woes85 days ago
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